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Untitled Klaus Game
2023
PC | Team Lead and UI Programmer
Developed for Ludum Dare 51, this game is in development for an Early Access release in late 2024 by my new development team.
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My Life as a Dungeon Potter
2023
PC | Team Lead and UI Programmer
Developed for the GMTK Jam 2023. Take on the role of a dungeon's head potter to place pots.
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Communion Games Project
2023
PC (Unreleased) | Systems Programmer on Contract
Hired as a systems programmer developing custom tools and primary games systems for Communion's upcoming project.
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Asses.Masses
2023
PC/Mac (In-Person) | Additional Gameplay Programmer
A Canadian-based hybrid theatre-game production, about Donkeys fighting against technology to reclaim their jobs.
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Faroot!
2023
PC | Lead Jam Programmer and Designer
Created for the Global Game Jam at Glitch City LA. My first in-person jam, and a game about growing bizarre made-to-order fruits!
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Short Fuse
2022
PC | Project Lead and Programmer
A Ludum Dare 51 jam entry. Take control of personified explosives in a destructible-environment, dungeon-delving experience. Demo available.
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Medical Cyberworlds Project
2022
PC (Not Yet Released) | Senior Unity Developer
Developed on contract for Medical Cyberworlds Inc. in collaboration with Yale School of Medicine. Still on part-time contract prior to release.
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Smenk
2022
PC | Lead Developer
3D, iso-view puzzle game featuring mind-bending puzzle designs. Designed by Ben Emmerson. On hold for now.
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[Don't] Prune the Money Tree
2022
PC | Lead Programmer and Designer
A uniquely stress-inducing plant-care simulator created for Ludum Dare. Available on Itch.
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Cursèd Dice
2022
PC | Lead Programmer and Designer
Tabeltop-inspired dice-drafting game featuring an Inscryption-style aesthetic.
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Mirror House
2021
PC | Lead Programmer and Gameplay Engineer
A portal-inspired puzzle game created for the Indie Tales Jam, and my first ever public release.
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Rhythm Beach
2022
PC Demo | Lead Programmer and Designer
Stardew Valley and Rhythm Doctor inspired rhythm fishing prototype.
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Speakeasy
2021
PC Demo | Lead Programmer and Designer
A movement-based, procedural generated roguelike created for the Brackeys Game Jam.
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Other Work
2022
Graphic design, art commissions, and more.