Samuel Reinhart
Game/Software Developer
Anchor Point, AK
Websites: samuelreinhart.com
constellationcreative.co
E-Mails: orion.reinhart@gmail.com,
business@constellationcreative.co
Mobile: (425) 753-0704
Notable Skills
Game Engines: Unity Engine.
Programming Languages: C#, C.
Additional Skills: Unity DevOps, Narrative Writing, Leadership,
Communication, Ink Scripting, Beginner Japanese
Relevant Work Experience
Senior Engineer @ Sassy Chap Games
C#/Unity Engine/Inky
On Contract
3/2024 - 6/2025
Engineer directly under the lead engineer Thiago Moreira working on Date Everything on contract for Sassy Chap Games, created by Ray Chase and co. working closely with executives. Developed skills in Ink Scripting, Narrative Writing, CCC Development, Animation and Sound Implementation and Coordination, and more.
Systems Programmer @ Communion Games
C#/Unity Engine
On Contract
4/2023 - 10/2023
On contract with Communion Games to develop primary games systems for their upcoming title. Created custom editor tools for development by non-programmers, primary games systems including events systems and customization features, and more.
Additional Gameplay Programmer @ Asses.Masses
C#/Unity Engine
On Contract
11/13/2022 - 3/1/2023
On contract to develop systems and minigames for later episodes in the theatre-game hybrid, as well as assist in implementing new features, refactoring old features, and code cleanup. Implemented new 3D character controllers and consolidated scripts.
Lead Programmer @ Medical Cyberworlds Inc.
C#/Unity Engine
On Contract
8/1/2022 - Present
Developed prototype of a program for Medical Cyberworlds Inc., currently protected by NDA, done in collaboration with the Yale School of Medicine. Featured skills with voice recognition technology. UI elements and animation implementation were done by a second programmer. Contract extended for part-time development of additional features and support prior to release.
Developer @ Constellation Creative
C#/Unity Engine/Inky/Notion/Git
Creative Director, Lead Engineer, Etc.
6/2020 - Present
Leader of a full remote studio developing Flavor Tale, a narrative cooking cozy game for demo release on Steam in late 2025.
Academy Instructor @ DigiPen Academy
9/2021 - 6/2022
Teaching fundamentals of game design, programming, and more.
Academy Instructor @ DigiPen ProjectFUN Workshops
6/2015 - 8/2018 & 5/21 - 8/21
Applied knowledge of planning, engineering, programming and public speaking skills to teach students in a variety of subjects, from Robotics to 3D Printing. TA and Teacher positions.
Education
Chapman University
BFA Screen Acting
Minor in Writing and Rhetoric
Graduated May 2019
Worked primarily with the Dodge College of Film and Media Arts and College of Performing Arts.
DigiPen Institute of Technology
WaNIC Program
Instruction in Base C and Python
Attended the Washington Network of Innovative Careers for Junior year of high school. Two semesters of training in base C, python, assembly and engineering fundamentals, as well as game design.