PC (Unreleased)
On contract with Communion Games for an unreleased project, developing systems.
No additional information is available at this time, as the project is unreleased. However, Communion is hard at work developing the demo, and I am working as a primary systems designer on contract to develop a number of systems, the broad-strokes of which are listed below.
Creating custom events systems and Unity Editor tools, item and inventory classes to contain the game's object, character customization system, accounts systems, and more.
Skills: custom Tools, events systems, customizer and accounts.