PC   |   Prototype
Rhythm Beach is a prototype for a Fishing Rhythm game, inspired by Stardew Valley and Rhythm Doctor developed in Unity 2D URP.
I programmed this project solo over the course of one month. Supported by my art collective- the Gartist Corner- we have generated a large amount of assets and design functionality, however, this remains a prototype.
Main features include a fully saveable, shareable, and playable charting system, allowing players to create their own custom beatmaps and fish.
Skills: Custom Text Parsing System, Saving System, File Sharing.
Album of fish and assets below. A majority of the art assets were created by members "Saulesriets" and JW, with some by myself and Taffycat36.
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